Lets have a look at how we create the terrain!

October 2, 2018

Happy Tuesday,

In this video, QOVAQ’s Head of Computer Graphics Berk Hakguder will be explaining how QOVAQ used Houdini to create Mars surface in Redturtle. He will be taking you through the steps of building a procedural terrain workflow and also how to import and export the terrain data.

 

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Lets have a look at how we create the terrain!

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